![]() If a turret manages to hit an enemy however, the enemy will stop attacking the base and target the turret instead. BATTLETECH YouTube videos: FLASHPOINT, BT Teaser, Red City 'BT Basics' series: Story, Combat and Merc Life. Their effectiveness is questionable, as the enemies are very evasive as they attempt to sprint into range of the base. BATTLETECH: FAQs, Forum Rules, AARland Rules, Sync Account w/ Steam, File a Support Ticket, Debug Mode, and Bug Report. If you choose to support neither, they will instead man the base turrets. The only 'Mechs that entered the field were prefaced with mentions of being Steiner reinforcements.) After wiping out all enemy 'Mechs from all waves and waiting a total of 25 rounds before razing the last buildings, there was no mention of the spurned party turning on the player during the mission. (Follow up: It's almost certainly the latter possibility. I finished it before the first wave of reinforcements so it could be that either (1) the spawn of the other commander is time-bound and you could skip it by finishing the mission quickly enough, or (2) the commander actually doesn't spawn and it's a bug/discrepancy in the dialogues). However I did not encounter them during the mission. (Note: the post-mission report mentions that the other commander (Jailbird if you sided with Cheval, Cheval if you sided with Jailbird) turned on you during the mission and you had to destroy them. Two medium lances stand between you and the target buildings, and you have seven rounds before the first reinforcement drop. If you choose to support Jailbird, the third mission will be an urban attack and defend with Jailbird guarding the base. ![]() If you choose to support Cheval, the third mission will be an urban attack and defend with Cheval guarding the base. There is a choice to support one, two or none of the militia commanders. Second mission is a straight urban battle mission. 240 tons total lance tonnage for all three missions)įirst mission features a damaged Atlas, so take max salvage and bring a called shot master. Alt DLC provides you on a new game start a pair of each vanilla stock weaponry, including lostech (ER, Pulse, etc) as well as a pair of each Heavy Metal DLC weaponry (LBX, UAC, etc).Tonnage requirements: Light (max.Alt provides you on a new game start a pair of each vanilla stock weaponry, including lostech (ER, Pulse, etc).Main DLC gives new Campaign games the Heavy Metal Supply Cache you receive in Career mode games.5. Begin receiving flashpoints (1 day of time needs to pass before receiving first flashpoint) 4. Get unrestricted map travel across the InnerSphere After the Lady Arano completely buys up your debts (where you raid the prison and get gifted the Argo).Map now includes some access to periphery minors FPs are rated 3-4 stars but the consecutive drop ones will definitely ramp into 5 stars, so be aware of keeping extra mechs and pilots on deck if anything goes out early. After Lady Centrella pays off your loan interest (where you raid the moon pirates and recover the Argo) The base defense missions will 100-god-damn-certain lose 1 building no matter how hard you try, so if there's a bonus for keeping them all up I haven't seen it. ![]() 2. Starting map is all of unclaimed periphery
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